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master
GraphicAlgorithm
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  • 540 issues
  • 2 pull requests
  • 549 files
  • 1 active branch

CodeFactor Rating B+

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
SDK\imgui_master\examples\example_win32_directx10\main.cpp
25 1 -
A
SDK\imgui_master\examples\example_sdl_vulkan\main.cpp
25 1 -
A
SDK\imgui_master\examples\example_win32_directx9\main.cpp
24 1 -
A
SH_Sampler\harmonics.cpp
24 5 -
A
SDK\imgui_master\examples\example_glfw_vulkan\main.cpp
23 1 -
A
SDK\imgui_master\examples\imgui_impl_opengl2.cpp
21 1 -
A
FRAME\Mesh.cpp
20 3 -
A
FitLTCMatrix\plot.h
19 1 -
A
FRAME\MVector.h
18 4 -
A
018_Cascaded Shadow Maps\LightCamera.cpp
16 3 -
A
021_Real-time indirect illumination by virtual planar area lights\FitContinuityPlanePass.cpp
16 1 1
A
002_Non-interleaved Deferred Shading of Interleaved Sample\EgdeDetectionPass.cpp
16 1 -
A
004_Metalights Improved Interleaved Shading\EgdeDetectionPass.cpp
16 1 -
A
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination\PropagationPass.cpp
14 1 1
A
028_Mobile Friendly FSR\ScreenQuadPass.cpp
13 1 1
A
BRDF_Sampler\main.cpp
13 1 -
A
SDK\imgui_master\examples\libs\gl3w\GL\gl3w.c
13 1 -
A
SDK\imgui_master\examples\example_sdl_opengl3\main.cpp
13 1 -
A
FRAME\AABB.cpp
12 2 -
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\BakeProbePass.cpp
12 8 -
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