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master
GraphicAlgorithm
Repository badge with BPlus rating
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  • 540 issues
  • 2 pull requests
  • 549 files
  • 1 active branch

CodeFactor Rating B+

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
026_Moment Shadow Mapping\CustomGUI.h
0 1 2
A
026_Moment Shadow Mapping\DirectLightPass.h
0 1 2
A
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination\AABBDebugPass.h
0 1 2
A
026_Moment Shadow Mapping\DynamicObject.h
0 1 2
A
006_Wang Tiles for Image and Texture Generation\TilePakagePass.h
0 1 3
A
026_Moment Shadow Mapping\GBufferPass.h
0 1 -
A
001_Reflective shadow map\HalfCornellBoxGBufferPass.h
0 1 -
A
001_Reflective shadow map\ShadingWithRSMPass.h
0 1 2
A
003_Stochastic Light Culling\ShadowmapPass.h
0 1 2
A
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination\CustomGUI.h
0 1 3
A
026_Moment Shadow Mapping\LightCamera.h
0 1 2
A
026_Moment Shadow Mapping\MSMBufferPass.h
0 1 -
A
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination\DirectLightPass.h
0 1 2
A
026_Moment Shadow Mapping\NonuniformBlurPass.h
0 1 2
A
026_Moment Shadow Mapping\ScreenQuadPass.h
0 1 2
A
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination\GBufferPass.h
0 1 -
A
026_Moment Shadow Mapping\Sponza.h
0 1 2
A
007_Tile Shading\LightSource.h
0 1 2
A
027_FidelityFX Super Resolution\EASUPass.h
0 4 2
A
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination\GeometryInjectPass.h
0 1 2
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