• Features
  • Pricing
  • Contact
    Login with:
  • Features
  • Pricing
  • Contact
Login with:
master
GraphicAlgorithm
Repository badge with BPlus rating
View on GitHub

  • 540 issues
  • 2 pull requests
  • 549 files
  • 1 active branch

CodeFactor Rating B+

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
027_FidelityFX Super Resolution\ScreenQuadPass.cpp
10 2 1
A
FitLTCMatrix\float_to_half.h
10 1 -
A
SDK\imgui_master\examples\example_glfw_opengl3\main.cpp
10 1 -
A
018_Cascaded Shadow Maps\ScreenQuadPass.cpp
10 2 -
A
009_Spherical Harmonic Lighting The Gritty Details\ShadingPass.cpp
11 2 -
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\GroundPass.cpp
11 1 -
A
SH_Sampler\util.h
11 3 -
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\MyGUI.cpp
12 1 -
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\BakeProbePass.cpp
12 8 -
A
FRAME\AABB.cpp
12 2 -
A
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination\TriangleCutPass.cpp
12 2 1
A
028_Mobile Friendly FSR\ScreenQuadPass.cpp
13 1 1
A
BRDF_Sampler\main.cpp
13 1 -
A
SDK\imgui_master\examples\example_sdl_opengl3\main.cpp
13 1 -
A
SDK\imgui_master\examples\libs\gl3w\GL\gl3w.c
13 1 -
A
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination\PropagationPass.cpp
14 1 1
A
021_Real-time indirect illumination by virtual planar area lights\FitContinuityPlanePass.cpp
16 1 1
A
004_Metalights Improved Interleaved Shading\EgdeDetectionPass.cpp
16 1 -
A
018_Cascaded Shadow Maps\LightCamera.cpp
16 3 -
A
002_Non-interleaved Deferred Shading of Interleaved Sample\EgdeDetectionPass.cpp
16 1 -
  • Previous Page
  • Next Page
  • Security
  • Terms
  • Privacy
  • Contact
© 2026 CodeFactor

We use cookies in order to offer you the most relevant information. See our Privacy Policy.