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master
GraphicAlgorithm
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  • 540 issues
  • 2 pull requests
  • 549 files
  • 1 active branch

CodeFactor Rating B+

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Grade
Name
Complexity
Churn
Issues
A
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination\AABBDebugPass.cpp
7 1 -
A
SDK\imgui_master\examples\example_freeglut_opengl2\main.cpp
7 1 -
A
FRAME\GameObject.h
7 3 -
A
SDK\imgui_master\examples\example_marmalade\main.cpp
7 1 -
A
FitLTCMatrix\brdf_beckmann.h
7 1 -
A
FitLTCMatrix\brdf_ggx.h
7 1 -
A
FitLTCMatrix\dds.cpp
7 2 -
A
004_Metalights Improved Interleaved Shading\LightSource.cpp
7 1 2
A
011_An Efficient Representation for Irradiance Environment Maps\ShadingPass.cpp
8 2 1
A
FRAME\GLFWWindow.cpp
8 2 -
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\DrawTextureArrayByFBO.cpp
8 1 2
A
021_Real-time indirect illumination by virtual planar area lights\GaussianBlurPass.cpp
9 1 1
A
005_Interactive Order Independent Transparency\DepthPeellingPass.cpp
9 2 2
A
SDK\imgui_master\examples\example_glfw_opengl2\main.cpp
9 1 -
A
FRAME\RenderPass.cpp
9 2 2
A
SDK\imgui_master\examples\example_sdl_opengl2\main.cpp
9 1 -
A
SDK\imgui_master\examples\example_allegro5\main.cpp
9 1 -
A
SDK\imgui_master\examples\example_glfw_opengl3\main.cpp
10 1 -
A
004_Metalights Improved Interleaved Shading\ShadingLowResolutionPass.cpp
10 1 -
A
014_Approximating Dynamic Global Illumination in Image Space\SSAOPass.cpp
10 1 3
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