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master
GraphicAlgorithm
540
issues
2
pull requests
549
files
1
active branch
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CodeFactor Rating B+
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Grade
Name
Complexity
Churn
Issues
A
016_Cascaded Light Propagation Volumes for Real-Time Indirect Illumination\AABBDebugPass.cpp
7
1
-
A
SDK\imgui_master\examples\example_freeglut_opengl2\main.cpp
7
1
-
A
FRAME\GameObject.h
7
3
-
A
SDK\imgui_master\examples\example_marmalade\main.cpp
7
1
-
A
FitLTCMatrix\brdf_beckmann.h
7
1
-
A
FitLTCMatrix\brdf_ggx.h
7
1
-
A
FitLTCMatrix\dds.cpp
7
2
-
A
004_Metalights Improved Interleaved Shading\LightSource.cpp
7
1
2
A
011_An Efficient Representation for Irradiance Environment Maps\ShadingPass.cpp
8
2
1
A
FRAME\GLFWWindow.cpp
8
2
-
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\DrawTextureArrayByFBO.cpp
8
1
2
A
021_Real-time indirect illumination by virtual planar area lights\GaussianBlurPass.cpp
9
1
1
A
005_Interactive Order Independent Transparency\DepthPeellingPass.cpp
9
2
2
A
SDK\imgui_master\examples\example_glfw_opengl2\main.cpp
9
1
-
A
FRAME\RenderPass.cpp
9
2
2
A
SDK\imgui_master\examples\example_sdl_opengl2\main.cpp
9
1
-
A
SDK\imgui_master\examples\example_allegro5\main.cpp
9
1
-
A
SDK\imgui_master\examples\example_glfw_opengl3\main.cpp
10
1
-
A
004_Metalights Improved Interleaved Shading\ShadingLowResolutionPass.cpp
10
1
-
A
014_Approximating Dynamic Global Illumination in Image Space\SSAOPass.cpp
10
1
3
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