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master
GraphicAlgorithm
Repository badge with BPlus rating
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  • 540 issues
  • 2 pull requests
  • 549 files
  • 1 active branch

CodeFactor Rating B+

  • {{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
027_FidelityFX Super Resolution\EASUPass.cpp
5 6 -
A
028_Mobile Friendly FSR\EASUPass.cpp
5 1 -
A
SDK\imgui_master\misc\cpp\imgui_stdlib.cpp
5 1 -
A
028_Mobile Friendly FSR\MobileFriendlyEASUPass.cpp
5 1 -
A
009_Spherical Harmonic Lighting The Gritty Details\SkyBoxPass.cpp
5 2 -
A
018_Cascaded Shadow Maps\CSMDebugPass.cpp
5 1 1
A
018_Cascaded Shadow Maps\CascadedShadowMapPass.cpp
5 2 1
A
018_Cascaded Shadow Maps\DirectLightPass.cpp
5 2 1
A
019_A Survey of Efficient Representations for Independent Unit Vectors\EncodePass.cpp
5 2 -
A
020_Real-time Approximation to Large Convolution Kernel\NonuniformBlurPass.cpp
5 1 1
A
010_RealTimePolygonalLightShadingWithLinearlyTransformedCosines\LightSourcePass.cpp
5 2 -
A
003_Stochastic Light Culling\CalculateVPLRadiusPass.cpp
6 1 -
A
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination\LightCamera.cpp
6 1 -
A
021_Real-time indirect illumination by virtual planar area lights\LightCamera.cpp
6 1 -
A
012_Real Time Concurrent Linked List Construction on the GPU\CreateLinkListPass.cpp
6 1 1
A
003_Stochastic Light Culling\CustomGUI.cpp
6 1 -
A
003_Stochastic Light Culling\LightCamera.cpp
6 1 -
A
022_Variance Shadow Maps\LightCamera.cpp
6 1 -
A
002_Non-interleaved Deferred Shading of Interleaved Sample\GaussianBlurPass.cpp
6 1 -
A
005_Interactive Order Independent Transparency\CustomGUI.cpp
6 1 -
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