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master
GraphicAlgorithm
540
issues
2
pull requests
549
files
1
active branch
×
CodeFactor Rating B+
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Grade
Name
Complexity
Churn
Issues
A
027_FidelityFX Super Resolution\RCASPass.cpp
4
3
2
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\DirectLightPass.cpp
4
1
-
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\DynamicObject.cpp
4
3
-
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\DynamicObjectPass.cpp
4
3
1
A
001_Reflective shadow map\HalfCornelBox.cpp
4
2
-
A
014_Approximating Dynamic Global Illumination in Image Space\SSDOBlurPass.cpp
4
1
3
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\GBufferPass.cpp
4
2
2
A
026_Moment Shadow Mapping\CustomGUI.cpp
4
1
-
A
003_Stochastic Light Culling\ScreenQuadPass.cpp
4
1
-
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\RSMBufferPass.cpp
4
2
-
A
005_Interactive Order Independent Transparency\Sponza.cpp
4
2
-
A
014_Approximating Dynamic Global Illumination in Image Space\ScreenQuadPass.cpp
4
1
-
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\ScreenQuadPass.cpp
4
2
-
A
024_Real-Time Global Illumination using Precomputed Light Field Probes\Sponza.cpp
4
4
-
A
025_Exponential Shadow Maps\CustomGUI.cpp
4
1
-
A
025_Exponential Shadow Maps\DirectLightPass.cpp
4
1
1
A
026_Moment Shadow Mapping\DirectLightPass.cpp
4
1
1
A
015_Image Space Horizon Based Ambient Occlusion\GBufferPass.cpp
4
2
-
A
025_Exponential Shadow Maps\DynamicObject.cpp
4
1
-
A
025_Exponential Shadow Maps\ESMBufferPass.cpp
4
2
-
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