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master
GraphicAlgorithm
540
issues
2
pull requests
549
files
1
active branch
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CodeFactor Rating B+
{{format.Name}}
Grade
Name
Complexity
Churn
Issues
A
FRAME\Tools.h
0
2
-
A
009_Spherical Harmonic Lighting The Gritty Details\ShadingPass.cpp
11
2
-
A
FRAME\UBO4ProjectionWorld.cpp
4
2
-
A
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination\ShadowMapPass.h
0
1
-
A
FRAME\UBO4ProjectionWorld.h
0
2
-
A
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination\Sponza.cpp
4
1
-
A
FRAME\Utils.h
1
5
-
A
FitLTCMatrix\brdf.h
0
1
-
A
FitLTCMatrix\brdf_beckmann.h
7
1
-
A
009_Spherical Harmonic Lighting The Gritty Details\SkyBoxPass.cpp
5
2
-
A
FitLTCMatrix\brdf_ggx.h
7
1
-
A
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination\TriangleCutPass.h
0
1
-
A
FitLTCMatrix\dds.cpp
7
2
-
A
004_Metalights Improved Interleaved Shading\GatherBufferPass.cpp
4
1
-
A
017_Forward Light Cuts A Scalable Approach to RealTime Global Illumination\main.cpp
1
3
-
A
FitLTCMatrix\dds.h
0
1
-
A
009_Spherical Harmonic Lighting The Gritty Details\Sponza.cpp
3
1
-
A
018_Cascaded Shadow Maps\CascadedShadowMapPass.h
0
1
-
A
018_Cascaded Shadow Maps\CustomGUI.cpp
6
1
-
A
002_Non-interleaved Deferred Shading of Interleaved Sample\Sponza.cpp
3
1
-
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